On Wednesday, February 26th, the literacy mobile game “Antura and the Letters“, which was developed by a consortium led by the Cologne Game Lab (Germany), Video Games Without Borders (Spain) and Wixel Studios (Lebanon), was awarded with the Red Cross Award for Humanitarian Purposes within the Mobile World Congress in Spain.
Francesco Cavallari, founder of Video Games Without Borders, and Cologne Game Lab’s Prof. Dr. Emmanuel Guardiola, attended the ceremony in Barcelona and accepted the award on behalf of the entire team, consisting of over 60 people from seven different countires spanning Europe to the Middle East and North Africa.
Since its final release in 2018 “Antura and the Letters” was downloaded more than a 120.000 times in the Middle East alone. Next up will be the further development of a Pasto and a Farsi version for Afghanistan as well as a version teaching spanish-speaking children from South America the english language. Besides the Red Cross Award the games has recently been awarded with the International Mobile Gaming Award in the category Best Meaningful Play in Jordan and was nominated for the Games for Change Award 2018 in the category Best Educational and Most Significant Impact.
The Antura Initiative
The Antura Initiative is an applied research program investigating the use of games for children’s education and psychosocial well-being. The approach utilised by the initiative deploys free, open-source, solutions based on mobile gaming technology. This targets children between the ages of five to twelve, with a particular focus on ones having limited access to education such as in areas without schools, or displaced families and refugees. [more]
Antura and the Letters
The pilot project Antura and the Letters was developed (2016-2018) as a winner of the international competition EduApp4Syria. The approach used in the game was a blend of phonics instruction and iterative pattern recognition. This method created a meaningful learning experience and explained the logic behind the Arabic language. Children started with an easy introduction to patterns and letter sounds and reiterated the learning process throughout the entire alphabet. [more]