Clash of Realities at
A MAZE. / Berlin

April 30th, 2018 by Tobias Lemme

On Thursday, April 26, the international arts and science research conference Clash of Realities (12-14 November 2018) hosted a guest track for the first time at the 7th A MAZE. / Berlin – International Games and Playful Media Festival in Berlin. The track dealt with the fundamental question of how the... Read more

Student projects from winter term 2017/2018

April 23rd, 2018 by Tobias Lemme

We are proud to present our student’s work from the last semester. The different projects range from simulations like “A Normal Day: Kiosk Simulator”, where it is the player`s job to keep a small convenient store up and running, to serious games like “Scintillia”, which is giving its player an idea of the daily routine... Read more

Guest Lecture: Dr. Jussi Holopainen – Approaches to game design research

April 17th, 2018 by Tobias Lemme

On Wednesday, April 19, the Cologne Game Lab welcomes Dr. Jussi Holopainen, a senior lecturer in games computing from the University of Lincoln, UK, as first guest lecturer in the ongoing summer term. His current research interests include experimental game design, empirical studies of game design practices, and aesthetics of gameplay.... Read more

Apply now: 3D Animation for Film & Games (MA)

April 6th, 2018 by Jule Neumann

  Cologne Game Lab and ifs internationale filmschule köln are starting the first Intermedia Master for 3D Animation in October 2018. Call for Application Deadline: May, 31 2018 +++ Infohour +++ April 11, 2018 | 5.30 pm- 7.00 pm ifs – internationale filmschule köln, room 109 Schanzentraße 28, 51063 Köln... Read more