2nd Games-Gipfel by NRW state government at Cologne Game Lab

May 7th, 2019 by Tobias Lemme

On Tuesday May 07, 2019, the second Games Gipfel (engl.: Games Summit) took place at Cologne Game Lab. Minister President of North-Rhine Westfalia Armin Laschet invited more than 30 high-level representatives of the gaming industry from NRW in order to exchanges ideas and get input. This time the main emphasis... Read more

Clash of Realities at gamesweekberlin

April 15th, 2019 by Tobias Lemme

During last weeks gamesweekberlin (8-14 April, 2019) the German capital was transformed into the hotspot for the national and international gaming scene. In the course of seven days more than 15.000 game developers, publishers, investors and multipliers from public institutions and the media industry as well as gamers, families and... Read more

Cologne Game Incubator
Application phase extended!

April 13th, 2019 by Tobias Lemme

The application phase for the Cologne Game Incubator has been extended until May 24, 2019. [Apply now!] The Cologne Game Incubator (short: CGI) primarily supports the development of game ideas into marketable products, providing its students and alumni with the opportunity to leverage their in-depth training and knowledge generated at... Read more

Beethoven Game Jam
It’s a wrap

April 4th, 2019 by Tobias Lemme

Ludwig van Beethoven, born in Bonn, known worldwide and revered by millions of people, would have been 250 years old next year. That must be celebrated – or played? We want to create a “Beethoven Game“. To this end, WDR 3, the Cologne Game Lab and the Friends of the... Read more

Guest Lecture: Carl Smith

April 4th, 2019 by Tobias Lemme

Our next guest lecture is coming up tonight, featuring Carl Smith, Director of the Learning Technology Research Centre (LTRC) and Principal Research Fellow at Ravensbourne University London, and his talk titled “Gaming across Realities using Extended Reality (XR) Technologies and Context Engineering (CE) Methodologies“. In his talk Smith will address... Read more