Awards

Selected Awards of CGL Members

(Students, Staff, Faculty)

 

Antura and the Letters [Link]

2016-2018: Winner of EduApp4Syria, International contest to fund educational solution for refugees, Norwegian Government [Link]

2017: Titanium Award 2017 of the Best serious game of the year, in Bilbao, Spain [Link]

2018: Winner of the Techfugees Global Challenges (Education) Award 2018 in Paris [Link]

2018: Winner of the Islamic Creative Economy Competition 2018 in Dubai, United Arab Emirates [Link]

2018: Winner of the 3rd  International Mobile Gaming Award in the category Best Meaningful Play, 2018, Amman, Jordan [Link]

2018: Nominated at the Game For Changes Awards 2018, in the categories Best Educational Game and Most Significant Impact,  New York, USA [Link]

2018: Finalist of the 7th International Educational Games Competition, 2018 in Nice, France

 

Code 7 [Link]

2015: Nominated at the A MAZE. Festival

2016: Nominated at the German Developer Award (awarded by Games Industry) in the category Best Indie Game.

2016: Honorable Mention at the Independent Games Festival

2016: Winner at the Indie Games Play 7 in Paris in the category Best Student Project

2016: Nominated for the Unity Award in the category Best Student Project

2017: Winner at the German Computer Games Award (awarded by Federal Government and Industry Guilds; more info here) in the category Best Youth Game

 

Vectronom (fromerly known as: Isometric Epilepsy) [Link]

2016: Nominated for the German Developer Award (awarded by Games Industry) in the category Best Newcomer

2017: 2nd Prize at the German Computer Games Award (awarded by Federal Government and Industry Guilds; more info here) in the category Best Newcomer

2018: Honorable Mention at the A MAZE. Festival

 

Squirrel & Bär [Link]

2012: Nominated for the German Computer Games Award (awarded by Federal Government and Industry Guilds; more info here)  in the category Best Newcomer Game

2014: Winner of a German Developer Award (awarded by Games Industry) in the category Best Children Game

2015: Nominated for the German Compter Games Award (awarded by Federal Government and Industry Guilds; more info here) in the category Best Children’s Game

 

Trauma [Link]

2010: Finalist at IndieCade

2010: Finalist at the Independent Games Festival and nominated in the categories Seumas McNally Grand Prize, Excellence in Visual Art 2010 and Excellence in Audio 2010

2012: Winner of a German Computer Games Award (awarded by Federal Government and Industry Guilds; more info here)  in the category Special Prize of the Jury and nominated in the category Best Browsergame

2012: Winner of a German Game Developer Award (awarded by Games Industry) in the category Special Prize of the Jury

 

A Normal Lost Phone [Link]

2016: Nominated the A MAZE. Festival

2016: Honorable Mention at the Independent Games Festival

2016: Nominated at the YOUROPE Game Challenge (awarded by the European Parliament, Games for Change Europe & ARTE Creative) in the category Audience Award

 

Outcasted [Link]

2014: Winner of Games for Change Challenge Award Europe

2015: Nominated at the A MAZE. Festival

 

Jessika – Underneath the System [Link]

2018: Nominated for German Developer Award (Deutscher Entwicklerpreis) in the category Ubisoft Blue Byte Newcomer Award – STUDIERENDE

 

Kyklos Code [Link]

2018: Honorable Mention at the Independent Games Festival in the category Best Student Game

 

Don’t Make Love [Link]

2018: Nominated at the Independent Games Festival in the category Best Student Game

 

Phone Home [Link]

2017: Honorable Mention at the A MAZE. Festival

 

Project MMM [Link]

2016: Winner of the Deutscher Multimediapreis MB21 (awarded by Medienkulturzentrum Dresden e.V.) in the category Special Prize of the Jury

 

39 [Link]

2015: Nominated for German Computer Games Award (awarded by Federal Government and Industry Guilds; more info here) in the category Best Narrative Game

 

Leaves [Link]

2016: Winner of 3rd Prize at German Computer Games Award (awarded by Federal Government and Industry Guilds; more info here) in the category Best Newcomer

 

Papair [Link]

2015: Nominated for a German Developer Award (awarded by Games Industry) in the category Best Newcomer

 

Flux [Link]

2016: Winner of 3rd Prize at Smart Mobility Game Challenge (awarded by Ford) in the category Best Social journey-sharing app

 

Two Nines Fine [Link]

2016: Nominated at the YOUROPE Game Challenge (awarded by the European Parliament, Games for Change Europe & ARTE Creative) in the category Audience Award