Lecture topic: „Avant-Garde in Video Games”
The workshop starts with a presentation of our analysis of the Video Game Aesthetic and then follows the theme and point of view of Brian Schrank in his book “Avant-Garde Video Games”. What is the meaning of the term Avant-Garde in Art? Considering the history of art in the 20th century and the short but intense history of Video Games, we come up with an analysis and a classification of the Avant-Garde.
After an introduction of these ideas the students are invited to choose an art pieces (fine arts, Music, Movie, Comic Strips…) and justify this choice according to Schrank’s classification. In the second part of the workshop the students will try to propose and pitch their own “Avant-Garde Video-Games“.
About the lecturer:
Stéphane Natkin is chair professor at the department of Computer Science of the Conservatoire National des Arts et Métiers (CNAM) in Paris and an elected member of the administrative board of CNAM. He is the Director of the Graduate School on Games and Interactive Media (ENJMIN), he is also the director of Computer Research Laboratory CEDRIC of the CNAM. He is a member of several public funding commissions of the Center of Cinema and he is also a member of the executive board of the Paris Cluster Cap Digital. He is the French representative of the IFIP group in Entertainment Computing (TC14). He teaches Computer Games principles, Multimedia Systems, Digital Audio, Computer networks, Computer safety and security, and Distributed Systems.
He has worked during the last twenty years in the field multimedia systems, video games and critical computer system (safety and security) and both from the research and the industrial point of view. He is the author of numerous computer science publications and communications to international congresses in these fields. He act, as a scientific advisor, for France Telecom R&D for the research programs related to entertainments and games, distributed architecture and software engineering.
He is the founder of a security software editor CESIR, which became a subsidiary of the Communication and Systems group. From 1992 to 1995 he was also the manager of “La Galerie Natkin-Berta”, an art gallery situated in the center of Paris which presented modern paintings, sculpture and electronic art.
He is the author of the book “Internet Security Protocols” DUNOD 2001 and “Computer Games and Media in the XXI century” Vuibert 2004; and “Video Games and Interactive Media, A Glimpse at New Digital Entertainment”, AK Peters Ed, 2006. He is also the producer and one of the designers of the book “Sol LeWitt Black Gouaches”.
April 20, 5.30 PM – CGL Campus Schanzenstr. 28, Room 204 Register by email