For the current summer term the Cologne Game Lab again put together an exciting selection of guest lecturers for students and the interested public alike. Always on Wednesdays, we’ll give the floor to an outstanding personality to share some of their unique expertise. Today Martin Lorber (Electronic Arts) will give his lecture titled “Everything we do is music”, a reference to composer and music theorist John Cage:
When a composer or a sound designer starts to work for a game, the best advice is probably: Calm down and listen! Just start with listening to other people, to sounds, and to music of course. And then make a sound mood board to find out the best starting point instead of going directly into composing. This session is just about open your ears. We will listen to pieces or parts of pieces of music of ten centuries, and to different sounds.
Martin Lorber has studied Musicology, Philosophy and Ethnology at the University of Cologne. Before joining the communication department of Electronic Arts Germany in 2004 he started his career as music critic, music editor at the South German Broadcasting (SDR), and head of communications of the Cologne Philharmonic Hall. He is playing double bass, and is composing electroacoustic music (https://soundcloud.com/martinlorber).
Further information on exact time and date: http://www.colognegamelab.de/event/official-opening-cologne-game-farm-business-incubators/