Sound Design for Games
|Phone:||+49 221 8275 - 2064|
Cécile Le Prado conducts together sound design and music composition, research and teaching activities. As a composer coming from electronic acoustic music, she is particularly interested in urban soundscapes, field recording, dynamic and interactive spatial compositions. She is the author of musical pieces, sound tracks for movies, sound installations and game art projects. She worked with the INA- GRM (Musical Research Group- National Audiovisual Institute) and IRCAM (Institute for Research and Coordination for Acoustic and Music).
As a part time associated professor at CNAM in Paris (National Conservatory of Arts and Crafts), she is in charge of the Sound Design department for the Graduate School of Games and Interactive Media. She got her degree in Electro Acoustic Composition, Master in Game and Interactive Media and Phd in computer science.
She is now a member of the computer science laboratory of the CNAM and leads a research team in the ILJ group (Interface to read and play), working on interactive sound design. Her research is about determinism, emergence and interactivity in sound and music composition.
My perspective on being part of CGL:
As a new member of CGL, my ambition is to create a dynamic sound section crossing game art, game design and game programming, stimulating students’ creativity. I also intend to develop strong European collaborations, for example between CGL , CNAM/ENJMIN, and the CEDRIC Laboratory for students, professors, professionals and researchers.