|Phone:||+49 221 8275 - 5907|
Game Director and expert in game design methodology, Emmanuel Guardiola contributes to more than 30 major titles in the game industry, for independent studios (Life is Strange, Frank Herbert’s Dune…) and publishers (Ghost Recon, Prince of Persia…). PhD in computer science, he also drives research on player psychological profiling through gameplay at the CNAM computer science laboratory (Paris). He was one of the key creators of the game design training at the French Graduate School on Games and Interactive Media (ENJMIN).
My perspective on being part of CGL:
My two main intentions are to provide an international game design training and to develop research activity by launching european projects