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Markus Hettlich was born on September 1960 in Cologne. After finishing school he went for a compulsory service to the German Navy and afterwards studied physics at the University of Cologne. The subject of his Diploma Thesis was the development of a Time of Flight Spectrometer for analyzing the masses of molecule fragments. He has been a freelance software developer for more than 30 years and is working on a variety of fields, e.g. 3D-laser scanners, optical storage systems, camera based pattern- and motion detection, large scale media installations- and facades, internet based technologies and numerous games. His games are made predominantly for children but he also works on projects for major brands like Sony, Lufthansa, T-Mobile etc. Since the winter term 2014/2015 he is working as an interim professor for game informatics at the Cologne Game Lab.
My perspective on being part of CGL:
I am looking forward to working with motivating and inspiring people, students as well as teachers, and to foster the interest and curiosity on a broad range of fields.