Roland Klemke is researcher, teacher, and entrepreneur. Besides being professor for game informatics at Cologne Game Lab, he is also researcher at the Welten Institute of the Open University of the Netherlands, where he heads the group of multimodal learning experiences and leads national and international research projects. Additionally, Roland is CEO of Humance AG, a Cologne-based software development company specialized in mobile and web-based solutions.
Roland’s teaching includes subjects like game engine architectures, game development methodologies, game physics, and artificial intelligence for games. Research topics comprise augmented and mixed reality, multi-sensor architectures, serious gaming, game-based learning, gamification, mobile learning, web-based collaboration, and collaborative content production. He is experienced in the fields of software development, mobile & wearable solutions and web-based systems.
Until 2018, Roland worked as professor for game design at Mediadesign Hochschule (Mediadesign university of applied science) in Düseeldorf, Germany. Until 2002 he contributed as scientist at Fraunhofer Gesellschaft to national and international research projects. He received his degree in Computer Science in 1997 from University of Kaiserslautern and a doctoral degree from RWTH Aachen in 2002. Roland is member of Gesellschaft für Informatik (GI), fellow of the Interuniversity Center for Educational Sciences (ICO) and fellow of the Dutch research school information and knowledge systems (SIKS).
My perspective on being part of CGL:
I love the interdsiciplinary spirit at CGL and aim to contribute a research-driven, technology-oriented perspective to game development teaching.
Please find a list of publications here