Research

At CGL our understanding of research includes classic theoretical and applied studies (R&D) as well as scientific publications and public events. Our field of expertise includes game-based learning, transformative game design, location-based gaming, augmented reality, games & health and transmedia storytelling.

As part of our long-term research projects and annual events, we are constantly looking for collaborative and project-oriented research opportunities that address special interests.

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CGL has teamed up with Max Ernst Museum in Brühl to develop Virtual Reality experiences for the M.C. Escher exhibition

Escher 2.0 – Art meets Virtual Reality (2016)

CGL has teamed up with Max Ernst Museum in Brühl to develop Virtual Reality experiences for the M.C. Escher exhibition

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HisToGo: Playtesting 3

HisToGo (2015-2017)

An educational location based game about the history of Roman Cologne

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CGL is the German satellite of Games for Change Europe. Find out about the G4C workshops and events here.

Games for Change Europe (ongoing)

CGL is the German satellite of Games for Change Europe. Find out about the G4C workshops and events here.

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Celebrating expressive Videogames the Notgames Fest features playful and artistic game design approaches.

Notgames Fest (2011-2015)

Celebrating expressive Videogames the Notgames Fest features playful and artistic game design approaches.

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R&D project about location based gaming

S.P.I.E.L.B.A.R. (2011-2013)

R&D project about location based gaming

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Mobile Gaming Middleware

Mobile Gaming Middleware (2009-2011)

R&D project about an educative, augmented reality-based mobile game

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