Disintegration (2017/2018)

 Project Type 
Third Year Collaborative Project (BA)
 Production Year 
3D Experimental Labyrinth, Exploration
Escape your very own nightmare!
Programming: Mario Bacher, Mohsen Shaverdy Nasery | Design/Art/Audio and Project Lead: Lisa Besse



Disintegration is an experimental game aiming for an immersive interactive experience where the game level is generated by distorting the player’s physical surroundings through picture input and real time sounds.

You find yourself immersed in a dream which is based on your own real deconstructed surrounding. Take a picture and get transported into the mysterious labyrinth of your unconscious. Your goal will be to escape the nightmare despite all the obstacles making you lose your way.


Link to prototypmega.nz