Elegy (2016)

 Project Type 
First Year Collaborative Project (BA)
 Production Year 
PC and Mac
A 2D puzzle-platformer about a boy going through five stages of grief in search of his lost pet.
Seren Besorak: Character Art & Animation, Sound
Sarah Engelhardt: Environment Art, Concept Art
Florian Erhard: Level Design, Game Design, Sound
Andreas Gefken: Project Management, Game Design
Ilke Karademir: Programming, Game Design



In this challenging and atmospheric 2D puzzle-platformer you play a boy who lost his favorite pet. Now, you are trapped in a dreamlike state, wandering through a seemingly empty city. Your goal is to recollect your memories and cope with your loss. But to reach your memories, you have to shatter everything around you and take the risk of falling into the unknown…


Gameplay Videohttps://vimeo.com/156098004