L.A.M.E.

Project Type
Third Semester Project (Mixed Reality)
Production Year
2018/2019
Platform
Windows + Android
Genre
First-Person Shooter + Real Time Strategy
Tagline
Engage in a local asymmetric multiplayer experience!
Team
Daniel Turner – Programming | Manuel Ott – Programming | David Wildemann – 3D Art | Gina Graf – Concept Art / Animation | Ozan Öztürk  – Design | Rebecca Nöll – Design

About

L.A.M.E. is a unique mix of different genres of gaming in an asymmetric local multiplayer setup. One player takes on the role of the attacker and plays a first-person shooter on the big screen while the other sets up challenges on a mobile phone.

The first-person player tries to destroy four generators in the level to eventually turn off the mainframe structure. At the same time, the defending player strategizes on their mobile phone, looking at the same level from a top-down perspective, placing and upgrading drones in the level and protecting their generators to protect their core.

Gameplay Trailer