Third Year Collaborative Project
PC (LEAP Motion)
An exploration game about forgetting and remembering
Programming: Moritz Pauli | Art: Anita Lautner, Petar Aleksiev | Sound Design and Composing: Olivier Haas | Game Design: Kilian Schmitt | Game Design and Project management: Tristan Hantschel
In Memoria is a first person mixed reality exploration game. It tells the story of a game developer that suffers from chronic memory lost, who tries to cope with his desease by capturing memories in a game.