STEP (2017/2018)

 Project Type 
First Year Collaborative Project (BA)
 Production Year 
2017/2018
 Platform 
Android, PC
 Genre 
Rhythmic endless “dancer”
 Tagline 
A game about finding Joy in the little things in life and dancing your way through corporate hell.
 Team 
Game Design and Project Lead: Alexander Oemus | Game Design: Arthur Riewe | Programming: Luca Baumann | Art: Manuel Figueiredo, Ruben Menzel

 

About

Take on the role of an everyman and help him find appreciation in the little things in life. In this endless runner, players can interact with several game objects on screen. In doing this, they will find new ways to interact with the environment through dancing and visualize the world in a more positive light, while experiencing colors filling the environment as well the joy meter. Enjoy the landscapes and interact with them in different ways every time you replay the levels.

Trailer