Two Nines Fine (2016)

 

 Project Type 
Second Year Project (BA)
 Production Year 
2016
 Platform 
PC
 Genre 
Serious Game – Narrative Exploration
 Tagline 
The Voice of War is Everywhere
 Team 
Allen Ohan Dülgar – Game Design, ProgrammingBarbara Sedderz – 2D Arts, Narrator VoiceLena Werthmann – 3D ArtsRemus Constantin – Game Design, Sound

About

“Two Nines Fine” is a political, narrative-based, explorative experience about the hidden powers that fuel oppression, manipulation and war in a seemingly fake world. Welcome to City 16, home of PLEXOR and the visual metaphors. A world in which a corporation changes the rules, the media cover up the truth, and you are part of the machinery that fuels wars for its own advantage. You are one of many, going to work everyday, stuck in the rails that keep you and your peers on track. The maxim of living here: Don’t deviate, don’t ask, don’t look for reasoning. And you stick to it. Until the first deviant contacts you and starts opening your eyes.

 

Protoype & Videoshttps://monkeyotoshi.itch.io/two-nines-fine