Zero Damage

Project Type
Master Semester Project, MA.3
Production Year
2019
Platform
Nintendo Switch
Genre
Coop Action-Tactical-Strategy Game Narritve driven
Team
Daniel Camelo – Lead Game Designer | Diego Saldivar Programmer | Jose Rodrigues- Artist | Robert Hamberger – Game Designer / Writer

About

Zero Damage is an Coop Action game in which you must change the destiny of an entire planet by flying people back to safety and restoring peace, causing Zero Damage. The player join the “Offset team” that aims to restore peace in the planet Cidalia where two factions fight for power and natural resources. The group has on its core values do not attack nor destroy in the war, and this is not an easy task for your heros that aims to solve the conflict in a non-aggressive way, only using the technology and the defensive powers of their aircrafts. The technology acquired allows the pilots to protect themselves using force shields, getting invisible to the radars, deactivating enemies for a short period of time and even rewind time.

Gameplay video